Where we cover Filmic SMAA, the morphological/temporal antialiasing solution saczhipped in consoles for Black Ops 3. It was engineered to match tight performance requirements (0.9-1.05ms @1080p) while at the same time delivering a sharp, stable and robust presentation. New morphological and temporal antialiasing ideas are presented to achieve those goals, with several established ideas being extended for higher quality results and/or adapted for faster runtimes. Filmic SMAA core principle was the same of what defined SMAA when first introduced: preserving the image sharpness at all costs.
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